JAKARTA, Jakartaweekly.com – The revenue of Indonesia’s animation industry based on original intellectual property works has grown by 279.53% over the past 10 years, indicating that this sector can become a driver of Indonesia’s creative economy growth.
This performance was revealed in the Indonesia Animation Report 2026 released by the Indonesian Animation Industry Association (AINAKI).
Minister of Creative Economy Teuku Riefky Harsya said the animation industry is an important part of the creative economy with great potential as a new engine of economic growth.
“This report serves as an important foundation to encourage industry transformation toward a globally competitive intellectual property–based model,” he said in a press statement on Tuesday, May 19, 2026, evening.
Based on the report, the value of Indonesia’s animation industry in 2025 reached IDR 798.15 billion, or more than 3.3 times higher than a decade earlier, with an average annual growth of 12.86 percent.
Currently, there are 308 active original animation works that have been produced and distributed across various global platforms. The research covered 262 animation studios with a total of 3,448 workers.
Chairman of the Indonesian Animation Industry Association (AINAKI), Daryl Wilson, said the data is needed to formulate a more targeted strategy for developing the national animation industry.
According to him, industry mapping shows that animation studios are still dominated in Java Island, while human resources and industry players are spread across various regions.
In addition to revenue growth, the report also highlights several challenges facing the national animation industry, ranging from limited studio financing for global expansion, suboptimal intellectual property (IP) protection, to the dominance of freelance and contract workers.
As a follow-up, the report recommends five strategic policy packages, namely reforming IP-based financing access, accelerating IP protection, building global distribution channels, transforming the talent ecosystem, and strengthening infrastructure and decentralizing the animation industry.
(Read Jakartaweekly.com news on Google News)